Hero Tree

Description

Every new scene, I try doing something different and enhance a skill. This time I did the grass field using geo nodes, which you can control rotation using procedural textures. Also I wanted to focus in composition. It's not perfect, but I think I am slowly improving lol.

Comments (7)

F
Froztbytes over 4 years ago

Probably your best work compared to your other uploads here.

M
maurishaberle about 4 years ago

Thank you! :))

G
gibletgamer47 about 4 years ago

very good

M
maurishaberle about 4 years ago

ty!

S
siergiej31 almost 4 years ago

How is it possible that this world nodes are so complicated, there are about 100 nodes in here. Did you do it yourself or is it available on the net somewhere with some explanation?

M
maurishaberle almost 4 years ago

I got that from another user on twitter... I wont recall his name

S
siergiej31 almost 4 years ago

how to edit wind effect, change numbers in Modifier Propertsies changes nothing and i cant see this in nodes

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