Low Poly Lightsaber

Description

This is a low poly light saber I created for a game. All of the shaping is done with a bump map. I added the glow to the blade to help visualize how it would look in game.

Comments (5)

M
mgordon almost 15 years ago

You could of done a better low poly lightsaber..& u could of done some modeling to the handel

M
mgordon almost 15 years ago

It looks exactly licke a stick

C
cr0wb4r almost 15 years ago

My main reason for creating this was to use all bump maps. I plan on uploading a modeled light saber at some point later. My main thought was to design a lightsaber that would require very little resources in a game. No it is not the most pretty one out there but it sure beats the ones they used in Jedi Knight Dark Forces 2 :) (a game made around 1995 if I remember correctly).

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mgordon almost 15 years ago

Lol so why did it not glow when i went to game mode..............???

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cr0wb4r almost 15 years ago

The glow is created by the composting nodes. I am not sure what you would need to do to get it to glow in the blender game engine. Most of what I have done with games had been with irrlicht. Like I said in the description, I used the glow effect to help you visualize how it could look in a game :).

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