Cartoon Character Pack 1

Description

Contains 3 characters, including my old Porl character (but refined a tad bit and dressed).

Press N to open up all the UI options. The foot roll, finger rolls and face controls are all there using sliders, just select the right bones to see them. The IK/FK, stretch controls and layers are always there though. If you want to keyframe one of the sliders just hover your mouse over it and press I to insert a keyframe.

If you want to add your own clothing, just delete all the clothing parts, select the main mesh and remove the mask modifier to reveal the whole body.

The rigs are all the same and consistent too, have fun.

Also, make sure your Armature name is always Porl_Rig or Ed_Rig or Elaine_Rig depending on what character you're using, or else you won't see all the UI controls. If you're planning to link the characters into a scene and then making a proxy for the armature, it'll remove the _Rig part and add _Proxy so make sure to rename it.

Comments (182)

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PeeDee76 almost 15 years ago

thanks absolutely loved pori, so i'm sure to love these great characters too. very kind to share thank you..

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mofx almost 15 years ago

Holy shit, are you serious, these are amazing characters, the rigging is immaculate. Thank you so much. Probably the best share I think I've seen on the site.

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Adriano almost 15 years ago

Great work! Where do I find good and detailed tutorials about this kind of face rig and UI controls?

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VMComix almost 15 years ago

@Adriano Well you don't really need one, just find any facial animation tutorial. I just added a huge stack of controls to make it flexible. Use them to make whatever mouth shapes you want, just hover your mouse over a control and press i to put in a keyframe, and play around with them to get something you like. Then just move onto your next pose.

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JoshOCaoimh almost 12 years ago

Thanks for these rigs they are brilliant! However the shape keys appear pink for me and sliding and inserting keyframes for them has no effect?

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Adriano almost 15 years ago

@VMComix Thank you. I was looking for tutotiais about seting this kind of facial rig. By the way, how to build pose libraries with this, like facial expressions and phonems?

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VMComix almost 15 years ago

@Adriano oh. Well i'm not too sure if you can use properties in the pose library but you could try. As for how to make the rig, it's shape keys being controlled by property sliders, and then using a script i simply placed them in the side bar. If you select the face bone, and go to the bone properties you'll see them all. There's some documentation on properties here http://wiki.blender.org/index.php/Doc:2.5/Manual/Extensions/Python/Properties Although you should search around in other places too to learn more.

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sc3dman over 12 years ago

hi i have created shapekeys for my character rig now i need to add those shapekeys control to head control. i dont know how to do it. i m not good in scripts. could u explain how to solve this issue

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lasuarez about 11 years ago

very good men.

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lasuarez about 11 years ago

yes

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VMComix almost 15 years ago

@Adokin If you press I while hovering your mouse over a slider you can keyframe it, and use it as any other bone in the dope sheet. They have restrictions because they are just shape keys, and only deform the mesh to a certain point. If they don't suit you, you could always go into the base mesh and adjust the shape keys yourself to whatever you need.

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el_favorit almost 15 years ago

Text translated with google translator. Could you put a video tutorial (preferably in Spanish) that explain how to make a character like that? Or a link to a video tutorial would settle. BTW: Very good models. I hope you keep doing more like that.

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VMComix almost 15 years ago

@El_favorit Well I'm not sure about Spanish but there's some good rigging tutorials at BlenderCookie.com, and some good ones on youtube such as the Johnny Blender series (which go over making a character from start to finish). The UI I'm not sure if there's a tutorial, I figured it out by fiddling with it myself.

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markharrell almost 15 years ago

Thanks for the rigs! Super!!! They have come in very handy for story boarding. I can append the rig and character by using the group property in the blend file, but how do I append the properties area that controls the IK? Or is there a hot key I am missing for that?

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VMComix almost 15 years ago

@Markharrel and Pancreasboy, make sure your version of blender is 2.57 or above. Also make sure the script gets appended as well, go into the text editor and make sure you have the .py file. If you don't then just append it and run it separately.

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markharrell almost 15 years ago

Thanks! I just had to run the script in the text editor.

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VMComix over 14 years ago

@Pancreasboy Yes if you want multiple of the same character in a scene you'll have to change the armature name and the reference in the script. And if you want to show the teeth go to the lip controls and move the top lip up a bit and the bottom lip down. I'm updating these rigs currently and adding another character (but getting rid of Porl, I just don't really like him). But I'm completely redoing the topology and shape keys to make it look a bit better, and a little cleaner.

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metalix over 14 years ago

Seriously awesome work :D Do you mind if I use these rigs in my demo reel for entry to animation school? as although I can animate(badly), my rigging skills are, well, abysmal :P i currently do modeling/texturing for work, but bout time I learnt animation haha Of course I'll have model/rig by VMComix on screen while these are on. Unless you want your real name (you'd have to tell me it though :P) Once again, awesome rig :D

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VMComix over 14 years ago

@Metalix Yeah sure you can use them. VMComix I think would be better.

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metalix over 14 years ago

just thought I'd re-phrase that, realized it wasn't very clear lol I mean animating your rig to show off my animating skills, not claim your work as mine, as that's not my intention. :D

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metalix over 14 years ago

Thanks man :D much appreciated

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VMComix over 14 years ago

I know that's what you meant :P

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VMComix over 14 years ago

@Lala I'm not sure, are you keyframing correctly? You have to hover your cursor over the slider and press I to set a keyframe, the auto key won't work if you didn't set a keyframe initially.

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VMComix over 14 years ago

@Pancreasboy Unparenting and parenting won't do anything. If you want to make changes to the shirt you can just do so, just keep in mind that if you extrude more faces you'll have to assign them to specific vertex groups so that they act how you want them to.

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ktread20 over 14 years ago

Thanks for uploading such a meticulous rig, VMComix! I just finished an animation exercise using it, and I thought you would enjoy seeing your character in action: http://www.youtube.com/watch?v=yqhUwzLujTw

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DavidBrennan over 14 years ago

Thanks a ton, VMComix. These are perfect for me. I was struggling with importing the script for the facial animation drivers, but then I realized that it's not necessary to control them through sliders in the 3D view. They're also accessible through Properties > Bone > Custom Properties.

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DavidBrennan over 14 years ago

For the Elaine model, I cannot access the body Mesh so that I can modify it. When I hit Tab to go into Edit Mode, the whole body Mesh just vanishes and I'm just looking at the teeth, eyes, and hair. Does anybody know what might be causing this? I had no similar problems with the Ed or Porl models. Thank you in advance.

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DavidBrennan over 14 years ago

Nevermind my question above. The guys at BlenderArtists let me know that the body Mesh was just hidden in Edit Mode (H button). So I just hit Alt + H to reveal everything. I don't know whether I hid all this by accident or if the model is in this state when downloaded.

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Adriano over 14 years ago

An animation clip with this characters: http://vimeo.com/34219863

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VMComix over 14 years ago

Sorry I haven't been replying, been a bit busy. @Pancreasboy to copy the same keyframes you can make a duplicate of the animation data by clicking the 2 next to the animation's name in the action editor. Then just go to the other rig and select that animation from the menu (in the action editor). @Jachphelt You need blender 2.57 or up for that to work, should've put that in the main post. @Adriano, Ha, nice.

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maniking over 14 years ago

thanks...it realy superb :)

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ikourafas about 14 years ago

I am able to move the eyes, but I am unable to change facial expression. The mouth itself won't move (but the tongue will). Any suggestions?

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VMComix about 14 years ago

You need blender 2.57 or up, if it's not that then I'm not sure.

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Murhh over 8 years ago

and that script. consider switching the drivers to use bones, as such a gui will be more intuitive for the animator to use.

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kirstenw about 14 years ago

I am using your Elaine rig to learn animation and what a great rig and character it is. Since updating to 2.61, I am having problems with the fk not working probably on the arms, the key-frames are not been mirrored. I hope this issue can be fixed, I am not having this problem with other rigs.

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snapnoris about 14 years ago

Man, thank you for Porl. I'm setting up the drivers to work with bones instead of sliders. But the rig is very nice. It saved me a lot of work. When I import it to 2.61, the Porl's Properties disapear. Do you know why?

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Blabeen about 14 years ago

Thanx 4 sharing ,, great rigs.

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pamtango about 14 years ago

Doesn't download. I have 100MB left on my account, so I'm not sure what the problem is.

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takhti about 14 years ago

Doesn

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mofx about 14 years ago

What browser you guys using? What happens when you try to download?

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pamtango about 14 years ago

Didn't work with Firefox, but just did with Safari. Thanks, Pam

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pamtango about 14 years ago

I only see sliders for pupil size and eye lock. No others are showing for the face, i.e. eyebrows and eyelids.

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staisstacey about 14 years ago

Thanks for the amazing rigs been looking all over for such great work man...wish they were four-fingered though...:)

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pamtango about 14 years ago

Looks like you need to select the base, as well as the face and eyes to see the sliders for the eyes.

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Galaxarstudio about 14 years ago

my shape keys are purple and dont let me use them

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Aardvark about 14 years ago

@Galaxarstudio The purple means that the shape keys are assigned to drivers, so they can't be directly selected in the shape key section in the usual way anymore. The drivers are assigned in python to sliders on the Properties Panel (the "N" toggle menu). You won't be able to see the shape key sliders unless the proper button is on in the Properties Panel and the appropriate bone is selected on the character. For instance: I have Ed in my 3d window and I want to move his jaw down. I turn on the "Face" button in the Properties Panel (under "Bone Layers") AND select the bone over Ed's head in the 3d view. The shape keys for Ed's head, among them, "Jaw Down," will now show up in the Properties Panel.

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bjobernis about 14 years ago

Thank you for these characters. I have made a Blender workshop about acting with your characters last saturday. It was funny.

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gdj4ever about 14 years ago

thank you very much for sharing vmcomix!! nice models!!!such a great help for us who have just started developing games..if we ever finish a game, you'll be in the credits list for sure:P

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ginandra about 14 years ago

Thank For Character

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SwatiDhar about 14 years ago

Thanks.

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suhailahmed2000 about 14 years ago

can you change the expression?

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Acezzz01 about 14 years ago

Hey thanks for the character pack! But i have a slight problem can anyone help me out? I've set up a walk cycle for Elaine but when i parent her to follow a path, her eyes dissappear and her hair ends up by her feet! Any reason why?

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WhyPie about 14 years ago

hi, thanks for these cool models and rig. however, i just can't find the rig for their fingers. any help for this matter? thanks in advance. (:

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WhyPie about 14 years ago

nvm my first comment. i found it. it was just hidden in other layers. thanks! ^^

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purpleshirt about 7 years ago

I'm still searching for the finger controls. I see what look like unused control curves in one of the hidden layers, but I can't find anything that controls the fingers. Where the heck are the finger controls?

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abit10virgi about 14 years ago

thank you

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Elmo18 about 14 years ago

nice stuff, clean n simple

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whatelse about 14 years ago

Thank you for sharing great characters!! I made a small movie from them. http://www.youtube.com/watch?v=-7gu1edZcpo

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NaiFx61 almost 14 years ago

i downloaded this pack ... and i loved it ! but when i try to render the image ! its render it with black body !!! and i can move her/his hands or legs !

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Teutek almost 14 years ago

beatifull. Thanks.

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ndundupan almost 14 years ago

Thank you for this character :)

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pepefr almost 14 years ago

Thanks a lot, great characters !!!

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jinx almost 14 years ago

Thanks! :) These look really cool.

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pepefr almost 14 years ago

Thanks again VMcomix for this great characters. Linking Porl in other blend, is there anyone that can have in the N pannel the Bones Layers of Porl (Face, Arm...) ? Using blender 2.63, Linking Ed, there is no problem (the bone layers in N pannel are displayed), but linking Porl, the bones layers are not displayed (however the control's driver of Porl are displayed). Someone has an idea on how to change this ? Thanks for your replies.

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ndundupan almost 14 years ago

glad to help another blender user :D

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eekkaa almost 14 years ago

Thanks.

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chagas1983 almost 14 years ago

very cool! very easy to move the rig controllers. the mesh deforms naturally in upper leg and shoulders. congratulations

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pancreasboy almost 14 years ago

Hey there VMComix, will these characters work with mocap files (bvh or bip?)?

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3r0ken over 13 years ago

Hi this is very cool btw can I use it for a game we're developing? thanks allot in advance!

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furrykef over 13 years ago

Look at the license terms. They will tell you what you can and can't do with the model.

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nabawi over 13 years ago

thanks man, i will update to u when my animation finished, thank a lot.!

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Mouldfish over 13 years ago

Thanks. Great work - the models are very easy to work with. I used these rigs in a series of animations for the UK Government Department for Education: http://goo.gl/9tYMD http://www.facebook.com/educationgovuk

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nabawi over 13 years ago

nice...

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the blend3 over 13 years ago

I love the models! but how do you open the mouth?

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nabawi over 13 years ago

very useful characters, thanks a lot! I used your charecter in my animation http://www.youtube.com/watch?v=RYY36LOGnko&feature=share&list=UUL4QSEokHx2H0EUHEAElmpg

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the blend3 over 13 years ago

Hi VMComix the mouth will not work, the tong moves but the mouth just dose not move. PLEASE HELP! I am using blender 2.63

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nabawi over 13 years ago

press "N" under the character properties, adjust the Jaw and mouth values.

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louadornato over 13 years ago

It took a bit of experimentation, but in the property window (in pose mode), you'll see a button to make the face control visible. This is a kidney-shaped control above the character's eyebrows. When you select this control, a long list of sliders appears in the properties window under the buttons that activate the controls. It's a little difficult to get to, but the range of control over the face is astounding.

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the blend3 over 13 years ago

THANK YOU "NABAWI"!!!

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raka55 over 13 years ago

how i can open the mouth, because i don't see mouth values! thanks.

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jimhaddon over 13 years ago

How do you change the face? I press 'N' but it just shows some buttons for Legs and bone layers. Blender 2.63

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the blend3 over 13 years ago

JIMHADDON, You have to select all the bones. in pose mode press "A" to select all bones then press "N", scroll down to the bone layers and select all of them, then all of the bone controls will show up. Hope this helps!

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RafaelEnc over 13 years ago

I'll be using these characters on a small cartoon series I want to start ^_^ I'll definitely give credit even though it's not required. Thanks again!

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arinckokturk over 13 years ago

I like your characters! :) I exported the characters to Cinema 4D, and add animations. For the young man everything is ok, but when I apply same animation steps, girl's and old man's clothes, eyes, hairs etc. deform. What may be the problem?

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udoobu over 13 years ago

Awesome style! Do you accept commissioned work? ;)

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edsa over 13 years ago

VMComix has presented a wonderful gift for aspiring Blender artists.. I should mention however that Leonard & Vegdhal Animation Kit goes further, allowing a huge range of facial controls and lip synching options

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DmytroKovkun about 13 years ago

Realy good rig... but 1. forearm bones must be locked on all axes except z, couse its anatomy... this bone can move only one direction 2. I am not sure that in FK arms, bones should follow the bone U move like in IK mode (only in Port rig, Elanie works correct) But still great stuff. Thanks!

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mzgs2 about 13 years ago

thank you so much you are great :D

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zombie about 13 years ago

nice

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lasuarez about 11 years ago

very nice

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lasuarez about 11 years ago

yes

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Xook about 13 years ago

OMFG sick sick sick sick =O

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eagleeyedan about 13 years ago

Great models! With slight modification and shaping, they worked great for some spy characters I needed models for :D

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JPE about 13 years ago

Call me a newbie, but I have never seen rigs (or their controls) like these before! is there a name for this specific type of rig? and how can I learn to make my own?

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santiagom818 about 13 years ago

Friend I have a question, I can use your characters to make a series of videos for information on the proper use and assurances bank cards?

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kiris almost 13 years ago

amazing man really that helped me a lot.... my respect and my credits good job

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factshpotter almost 13 years ago

LOVED THEM :) THANKS for sharing them with us! I might use them for animation, I'll give you credit for your awesome job :)

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MikeMike almost 13 years ago

Great job!!! am gonna use em for my story board. Thanks a bunch.

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IssamB almost 13 years ago

Can I use It for my video game??? (Just awesome)!!!

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IssamB almost 13 years ago

And by awesome, i mean your models, not my game ^^

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nathanferguson almost 13 years ago

Made a animation of this guy underwater! Thanks for the rig :) http://www.youtube.com/watch?v=Ja62xwlmR-c

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mioneanimation almost 13 years ago

wow! these are great! still getting the hang of them but they seem really nice! thanks for sharing!

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DrPen almost 13 years ago

I'll try these models with the rig from BlenderCookie to start practicing on animation. Thank you very much!

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TheNewVai almost 13 years ago

These are awesome, great inspiration for my work.

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BlendEyes almost 13 years ago

One of the most valuable assets on Blend Swap! Thank you so much for your work, VMComix; I hope we haven't seen the last of you on this site!

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XGame almost 13 years ago

Can I use this in an animation?

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XGame almost 13 years ago

Can you made three characters in one file?

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suslicek almost 13 years ago

Hi VMComix. I have a prayer for you. Can you please create short tutorial (video or text form), how to animate for example lips? I will be very thanksfull. Because I have still problem to animate the shape keys. A read the discussion, but it does not help me.

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s1n86d over 12 years ago

Superb work, thank's

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TheMazinTar over 12 years ago

This is exactly what I'm looking for! Thanks so much!

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TheMazinTar over 12 years ago

I do have a question, though. How do you animate their faces? In the picture, they have specific expressions, but after downloading the blend, I don't see any bones there with which to animate.

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migpics over 12 years ago

Hey TheMazinTar, I don't know how to animate their eyes but to animate the facial expressions you hit the N key which opens up the properties window on the right side. Select that hotdog on a stick looking thing in front of the head and then scroll down till you get to the properties tab. Expand the properties tab and you'll see sliders for cheeks, eyebrows etc. Like I said, I don't know how to move the eyes but there are sliders for them too.

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migpics over 12 years ago

Can anyone help me figure out how to move the eyes? I don't know what to select to move them. Thanks. BTW, this is my first character animation. I used the Elaine rig. http://www.youtube.com/watch?v=Y_VwjikZi4o

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migpics over 12 years ago

Okay, I figured it out. You have to unfreeze some layers in the armature tab box to see the control for the eyes and the right hand.

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migpics over 12 years ago

Hi everyone, I made a quick video that should answer some basic questions about the character rigs and describes how the sliders work etc. It's short so enjoy! http://www.youtube.com/watch?v=QLAJEav5wDc

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samyaksethi20 over 12 years ago

thanx a lot!

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JameXiloX over 12 years ago

Es genial para mi gracias ------------------------------------- Is Genial for me, Thanks

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ComputerWhiz over 12 years ago

Hello VMComix, I am making a game using: - Ed from Cartoon Character Pack 1 I will include you in the credits of the game. I wanted to know if you had a real name that you would like me to credit instead of "VMComix". I was unable to private message you about this. Please send me a private message or reply to this comment. Please reply to this message as soon as possible. Signed, Wesley Branton. Made In Canada Games, CEO

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GEHco about 12 years ago

Great Character set, thanks for sharing. Can focus on animation rather than modelling from scratch.

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darbone about 12 years ago

it's great and beatiful... thanks

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davini about 12 years ago

I used him to 11 second club April 2014 here is the link thanks you VMcomix a tell you that I forget to name you in the descripci

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dhanze almost 12 years ago

hello bro.. thanks for these

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croswell_m almost 12 years ago

VMComix: I love these characters! Also, I would like your "real" contact information since Elaine is the primary character in my book on programming called, "Unity Game Coding Using C#". I also tried contacting you privately last year. It is going "up" on the Asset Store in a few weeks and I will use "VMComix" until you say otherwise. Thanks, -Mike Croswell

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Twittle almost 12 years ago

Hey bro do you think I could use these guys for my game. I'd give you credit and everything.

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sandugo almost 12 years ago

thank u man

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nchitsike almost 12 years ago

do the characters have facial controller rigs?

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chipsahoy almost 12 years ago

thank you so much for sharing..

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juliocargnin over 11 years ago

Nobody reported this, but if you try to mirror the pose of the character the arms will not work. This is happening because the name of the bone "fk_upper_arm.R." have this dot in the end. Delete this dot and then the rig will work wonderfully fine!

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queru over 11 years ago

thank you VMComix. i will try it and learn =:)))

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fakiblenderindo over 11 years ago

KEREN Upps Sorry I blender mania of Indonesia so my english is not good sorry again

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Ritzmann over 11 years ago

Thanks VMComix. pretty nice job :))) Could you explain how to import two of them into a same blend scene, without losing the IK/Fk Control Panel of the model?

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blendho over 11 years ago

awesomely generous

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lasuarez about 11 years ago

this is ok

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Emersont1 about 11 years ago

Sweet Rigs, Can i use this in a game project?

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criticalgraphics almost 11 years ago

exelent i will use in a taco shop proyect in mexico :D thanks

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Scarfish almost 11 years ago

Excellent Rig. I found out why a few people sturggle with the facials controls. It is simply because the properties don't show up wit the 3ds max preset !!!! Works like a charm with blender and maya preset. Any idea to fix this ?

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blues89 over 10 years ago

I am new to blender. Is there any video or tutorials on how to do simple animation using this character pack and export it out to Collada format?

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royal1711 over 10 years ago

Thanks you'r great! I love it!

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xcured over 10 years ago

thnks very much dude, its good for share,

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shehankule over 10 years ago

Great work dude. They really helped me with my previz

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adamcool over 10 years ago

i got a bit of a problem if i open it i can't move the face why?

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sa5kia over 10 years ago

OMG this is so cool, you have put a lot of work in here. This is just what I needed! Thanks a million times that we can use it!!!

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JANEXSK about 10 years ago

Family counseling.

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MarskCats about 10 years ago

thanks

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hssig81 about 10 years ago

Thank you for the good work, it is really helpful for me!

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Wishal about 10 years ago

Amazing work

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VanesaV25 about 10 years ago

thanks so much for these rigs!! I needed some rigs that i can modify for a short movie i am making as a university project. But can you help me ? The girl model, when i tried to enter with the body in edit mode, the body dissapear, and only eyes and theeth are left, do you know why these happen ? Sorry for my english mistakes, i'm not an english speaker .

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JiroMirakai almost 10 years ago

Excellent work! But in Porl rig, I can't find the finger rig in pose mode. Can someone help me?

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takeout almost 10 years ago

Why The shape key don't work? Please help???

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sylar001 almost 10 years ago

thanks for this how do i find the mouth controls

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taaha161 over 9 years ago

How do i make him move sorry for being noob hope you answer?

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Shaisgs over 9 years ago

Hi VMComix! I used your model in an animation short I recently created (with a few adjustments). Thank you! https://vimeo.com/186229998

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Subintoonz over 9 years ago

Thanks

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albanoena over 9 years ago

Hallo sir, can you help me to download this file. when i download file, always change become html.. thanks

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GreenShadow over 9 years ago

Thanks so much!! I'm making a game and I'm gonna use these characters and I sure will credit this!!

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mediaklan about 9 years ago

Hi ! Amazing work, super ultra clean ! And I can learn something with this. A question though : in the rigging tutorials I have, it mostly involves characters all in one mesh. One mesh character is a pain when you want to edit part of something. But you seem to use groups (I think). Is there something to know about doing it your way with groups (special options or something) ?

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Supergamer547 about 9 years ago

how to to zoom out ps best modle ever

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qsddf almost 9 years ago

thanks .

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HormusPeston over 8 years ago

Thank you.

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Vivialvifatimah over 8 years ago

thank you, you're so awesome and I'm going to use this for my animated project :)

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thehopads over 8 years ago

Thank you very much! Your characters are now featured in videos at www.thehistoryofphysics.org

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Dorman over 8 years ago

Hello, I downloaded your Cartoon Character Pack and plan on using Elaine for my short film as a character in it. I was just wondering if all of these characters in this pack including Elaine were created by you? Great job on the rig by the way and I really like the textures you have used for her. I look forward to hearing back from you. Thanks, Eric

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Lohiau about 8 years ago

Hi, I'm using your characters in one of my projects by linking in the character group and it works very well, thank you. But I noticed I'm missing the awesome face control menu. Do you know how I can get it linked in together with the character?

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Volteron about 8 years ago

Thank you for this awesome characters, can i use this cartoon pack for my projects? You'll love this!

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rodsoares101 about 8 years ago

I know you already got tons of positive feedback but I just had to leave my thanks. I've never seen a rig like this. It's going to help learn a lot I'm sure. Fantastic work. Do you have a YouTube channel with tutorials? I would love to learn how to replicate such an high quality rig. Cheers.

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Stifto about 8 years ago

Im new in to Animation. Why ist nothing hapening when i slide the value for the shapekeys?

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space197 over 7 years ago

great characters however i can find the controls for face or foot or finger rolls really need help on this.

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maisikeli about 7 years ago

Amazing, awesome! thank you and you are so kind and helpful person, can i use it for a commercial? hopefully succeed in your life.

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kilikrakatoa almost 7 years ago

Thanks, the characters and the rigging are great, but when I import the animations to unity, the facial animations don't work. Does anyone know why? I think it's because they are custom proprieties of the face bone, but i'm not sure.

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Abi_1040855 almost 7 years ago

thanks a lot!!! this is what i need <3 keep posting

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DaBissy over 6 years ago

Hi! These models are it! I had like to name you on my credits but dont know how to access you or your preferred profiling. I used them in my first short film coming out soon and 2 of them are my key characters. Though the rig got messy (guess I didn't follow the naming rules) and had to create a new rig on one. I love them still. Perhaps will share link to the piece once its out. Thx!!

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syimbe over 6 years ago

this is incredible!

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thelion193 about 6 years ago

Can I use them commercially? Like in a monetized yotube video?

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PalmerNoah_1174978 almost 6 years ago

So lovely

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pepegaWhelss over 5 years ago

Amazing job dude, thank you

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MERCEDES_1072980 over 5 years ago

This is awesome, thanks for sharing <3

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amshiv about 5 years ago

Thanks for sharing

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Omoesiri almost 5 years ago

beautiful

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Writewheel_1449074 over 4 years ago

I'm with everyone else. These are excellent. Thanks.

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Paul_Lee over 4 years ago

Great Work. Thanks for sharing.

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flaken369 over 3 years ago

Awesome, for my intensions best chars anywhere. Thank you!

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