Base Male Mesh

Description

This is basic male mesh model, easily modifiable for both high poly and low Polly situations. I modeled this some years ago in 3ds max and used it as a base mesh for a lot of my work. I decided to import it into blender to share. I believe I fixed all inverted or missing faces from the 3ds max to blender import.

Comments (10)

G
gmodruls over 14 years ago

very nice thx!

X
xabotage over 14 years ago

Nice job, proportionally and anatomically pleasing, but still requires a great deal of cleanup and it's extraordinarily messy without subsurf.

V
visnik almost 14 years ago

Yes it is very messy without subsuf/meshsmooth, original built as a high poly model only. maybe one of these days I will retopo and build a low poly version.

L
lukaszk159 over 13 years ago

Big thanks! Yous save me a day of work :)

A
avans3d about 13 years ago

Downloading to study different character Blending and rigging. Thnx.

G
greentree23 about 13 years ago

Thank you visnik for a great starting point for this noob.

S
Shygorgon almost 13 years ago

Nice work. I have a very hard time with modeling/sculpting faces I will use this to learn how to rig and animate and also as a refrence for the face too. Thanks,

M
MarcoYolo over 11 years ago

Would it be okay if I can use this for my game. All the other models are very bad and some don't even have HANDS.

P
pgsibilo about 8 years ago

This is awesome. Thanks alot

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mr_josephs1101 almost 2 years ago

Can I use this in Unity or Unreal?

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