M4A1 Carbine

Description

Finished M4A1 Carbine..

Faces: 6,896

Vertices: 6,494

Comments (14)

J
Jonathan Kim about 14 years ago

wow that looks good!

M
Mephisto about 14 years ago

Thanks :)

C
CrimsonFalcon about 14 years ago

Nice! but where is the trigger??

M
Mephisto about 14 years ago

Totally forgot that, will update the model later. Thank you!

T
The_marchin_on_game over 13 years ago

XD I did that :P All the time with my gun models

P
PeeDee76 about 14 years ago

This is a really cool model. I joined all the individual part to make it functional for a weapon for a rig im currently working on. did you make this in max or maya??? reason i ask is parts names are prefixed with word 'mesh'. not that thats an issue as its a wonderful piece of work. you can see it in my avatar.thanks for sharing

M
Mephisto about 14 years ago

Yeah I was starting to use Maya 2012. Thank you for your feedback. :)

T
taufik94 almost 12 years ago

thx

M
MarcoYolo over 11 years ago

Im using this for a game.

A
Awestrike over 11 years ago

It is a nice level of detail, while being low poly. I believe the stock is too small, so you might want to check the proportions.

N
natemkindred about 11 years ago

unless you need exact detail, just go into edit mode and extract a face of the trigger guard down, rotate it to make a curve, extract off of that, size it down, and then rinse and repeat. Sloppy, but the trigger is one of those things that doesn't make a huge difference unless you're doing detailed close-ups. And this is great by the way :)

N
natemkindred about 11 years ago

oh wait... there is a trigger, must of added that a long time ago huh? Good job, looks legit

M
MorphydDEV over 9 years ago

absolutely great. I will be using this model in my fps and i wont forget to give credit to you thx man.

E
EbrahimMR over 5 years ago

GREATTTTT. Thank you so much for sharing it!

Sign in to leave a comment.