Depth of Field

Description

Just a quick simple blend I made after looking at a tutorial for Cinema 4D. I thought their effect they had was pretty cool so I decided to "duplicate" it in Blender. Face count is exactly 381443 faces with the SubSurf modifiers where they are at. :D I have hidden the CameraCntrl because if you delete it, it will reset the translation and rotation of the camera itself. If you have any comments, please feel free to leave em. Constructive criticism is strongly accepted :P

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