Fantasy Cartoon Character

Description

This is my first submission, I tryed to create a model for a real time render engine like Unity3D wich conserve a 2D cartoon look. Some preliminary works can be found in my deviant art page (http://shadosk.deviantart.com/).

The model is fully rigged and skinned and use the rigify rig with additional deform bones.

Comments (69)

M
mofx almost 14 years ago

WOW, great model. Thank you so much for sharing. Couple things, that I noticed but could be mistakes on my part. 1. There doesn't seem to be any rigging for the legs or arms. 2. There are some weight painting issues around the hair and neck region. Just two quick things I noticed, again great model, thanks for sharing it.

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zerba almost 14 years ago

I definitely agree with Matthew, this is such an amazing character model, but the rigging could use a bit more work, keep up the great work!

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Shadosk almost 14 years ago

Thanks you, the rig was created with the rigify addon, extra bones were added to control tail, hair and face. Control for legs and arms can be found in the other layers of the armature.

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Apeiron almost 14 years ago

Awesome! O.O

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shinacat1 over 10 years ago

cute

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alecfara almost 14 years ago

well done man

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VulguM almost 14 years ago

Really impressive. Good work. :D

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PeeDee76 almost 14 years ago

tnx for sharing, looks good

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joeyq1 almost 14 years ago

Looks like a character from Wakfu!! Awesomely made, Well done!

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ChameleonScales over 9 years ago

I even googled Wakfu characters to see if she was there.

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killerm115 almost 14 years ago

the leg and arm rig doesn't work i tried to use the ones on the other layer but it didnt work im not at all good at riging so if you could help i would love it

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recc45 almost 14 years ago

felicidades quedo muy bonita. aunque tiene muchas lineas

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dgreater1 almost 14 years ago

Actually, the rigging works fine to me, not sure why you hid the Bone control for Leg and Arm rig though.

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muritaka almost 14 years ago

Ahem....this is incredible but...isn't it problematic with Akama game? this is looking just like a character ripped of from the game : /

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Hellhound almost 14 years ago

After taking a look at their deviantart I highly doubt that it is. Seems like a bit too much work for a rip or whatever it's called.

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Hellhound almost 14 years ago

Awesome model.

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muritaka almost 14 years ago

Sure, but they can screw her work for design copyright, this happened.

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aad345 almost 14 years ago

WOW! This is sooo good!

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tommywright almost 14 years ago

Dumb question... how do you unhide the controls for the feet, legs, arms and hands? I'm looking all through the Outliner and I'm not seeing anything like that hidden. I see the rig on the last layer that shows everything visible but nothing drives the model.

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vicentecarro almost 14 years ago

Impressive ;)

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Julian Ray almost 14 years ago

Looks Great !

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Sketchfab almost 14 years ago

Great model! You can see it correctly rendered on Sketchfab: http://skfb.ly/k3h2f1d0b

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jonathanaqp almost 14 years ago

waooo !! pero que linda.. la hicieron muy bien.. gracias

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A51 almost 14 years ago

Reminds me of Wakfu

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HappyAnimationVFX over 12 years ago

Lol XD

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ChameleonScales over 9 years ago

I was gonna say the same.

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hbiblia over 13 years ago

Deber

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cyrenfe over 13 years ago

wow!!!!! amazing

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BLavins over 13 years ago

Nice model but the rig is a bit confusing. Well at least the sliders in the UI are.

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ogfirst over 13 years ago

Nice!

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TargeTOrane over 13 years ago

nice hopefully looks like the tales style ill try modelling one similar to this style

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vladimirmejia over 13 years ago

Very nice model!! may you release the unity project? how do you achieve that cartoon shading in unity? When i opened this file with a compilation of Blender downloaded from graphicall.org in this Revision r50042, i get all textures in black except the hair and nothing what i tried fixed it.

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lokans over 13 years ago

Can i have some help here? I drag & dropped the .Blend on Unity but the textures is mission, but when i open the .blend in blender and render the image works excelent. how can i get the textures in unity? Thans!

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quaz holt over 13 years ago

best model I have seen on blend swap in a long time.

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touchi over 13 years ago

Amazing one of the best models i have seen, love the cell shading style models~

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peepsed over 13 years ago

Here is a beginning of the music video! http://www.youtube.com/watch?v=UOM_coNHNBs

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chrisbreen1995 over 13 years ago

Nice..

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sa141 over 13 years ago

can i use your model for my game?

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rachnroll over 13 years ago

Awesome. But I looked at the rigging and it is rather... 'hairy'. I am not expert in rigging, but I'd be curious to know why some bones are around. I wouldn't have expected some of them. Not sure what are their specific roles... I can see that some are used to help for skinning setup (when for example you're splitting in children a bone for the arm...); some others to help in manipulating. I guess that when would come the time to export this for a game engine (for example), things could get tricky or expensive for the engine, no ? (unless you 'filter' the skeleton)

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Shadosk over 13 years ago

Thanks, indeed the rigging is not really optimal ^^. I use the rigify plugin for blender which generates an advanced humanoid rig with usefull features such as IK/FK switch for animation. When exporting the model to unity3D in fbx format, I use an option to export only deformation bones. It remove most of the manipulating bones. I have some extra exported bones (those whose names begin with Look*) which are used for a look-at-camera script in Unity.

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Dinomonkey12 about 13 years ago

Awesome. I just don't know how to texture it. I know, I'm a noob =P. But if anyone would help me, I'd gratefully apreciate it, thanks =)

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UngCaeDuh about 13 years ago

THIS IS AWESOME . HOW DO YOU MODEL THIS THING ?

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greentree23 about 13 years ago

Thank you Shados, this is very cool!

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linil about 13 years ago

Amazing.... This is fantastic artwork.

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Likeblue about 13 years ago

*gasp* Oh my gosh!!! She's a neko!!!!! Thank you thank you!!!!

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somnath about 13 years ago

I like........

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ricko12321 almost 13 years ago

any one know why its only textured on hair, but the body just black?? i think its something wrong with my setting

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DeanosBeano almost 13 years ago

Hi , i loved it so much i spent some time to make small video for private useof course . Many thanks i never saw such a low poly model look so good for your effort http://www.youtube.com/watch?v=XCxAg3lsjbU

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nikboy20 over 12 years ago

I really want to make a model like this..Any tut?

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FlandreXD over 12 years ago

This is very well done, Nice Job!

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gamenovice about 12 years ago

I seem to be having a problem with this blend file. I am currently using Blender 2.67 on Mac OS, and when I try to open up the file, the model loads, and the images are packaged into the blend, but when I go into textured mode, the character mesh, except for the hair, appears black. I get the feeling there is a texture mismatch somewhere but I can't deduce where. Anybody who can shed some light on this?

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TheMachete almost 12 years ago

Mmm you first need to upgrade to 2.71. Its the latest version of blender. I believe the recent blender will work much better :)

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swc220 almost 12 years ago

nope upgraded and it appears the same to me as well

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JMaines about 12 years ago

I like the proportions and only wish you shared this character in base mesh form. It's a great model.

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TheMachete almost 12 years ago

I really liked this model! I did a test with it.. Its not much but still :D https://www.youtube.com/watch?v=T1102YqphgE There was some unnatural bending with the working arm but not badly noticeable.

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myhollow over 11 years ago

Thank you very much! I have tried your Unity3D viewer, it's so awesome!

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Maltakreuz over 11 years ago

Great model!

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zainaru over 11 years ago

inspiring :o

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Shadahan about 11 years ago

The model is awesome, as well as the rig, though i have found some problems : -the foot roll isn't workking -i can't move the neck -and check the upper lip in the left, it has an unusual deformation =] hope you will fix those soon great job keep it up

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tapaii about 11 years ago

thats a great model sir thanks for sharing can i remodell it for my school project?

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federg almost 11 years ago

Thanks for this character @Shadosk ! this's my Walk Cycle Animation exercise https://youtu.be/pZUeKc_pk2A

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stevomcroll almost 11 years ago

Just wondering, where are the bones for the arms and legs, and how do I get them to stay in position when rendering?

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marthana80 about 9 years ago

thankss awesome!

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amaliajurgens over 8 years ago

amalia sheran sharm of wakfu please!!!!

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benkrogoth almost 8 years ago

Thank you

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enzyme69 almost 7 years ago

Hi Shadosk, I turn your character into AR for Apple USDZ and Reality Composer: https://twitter.com/jimmygunawanapp/status/1145560040419446784

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baras_1193323 almost 6 years ago

awesome model!

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pikacag652 over 5 years ago

Cool!

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FlouredSalad over 2 years ago

Thanks for sharing!

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