Description
I got the idea from Andrew's tutorial. It has no textures. I rendered it in cycles. At 16000 polygons, it is still a little high poly.
Space Corridor Cycles
3D Model
L
Ludwig
Uploaded over 13 years ago
- Downloads
- 328
- Likes
- 11
- License
- CC-BY
- Category
- Miscellaneous Objects
- Blender Version
- 2.6x
- Render Engine
- Cycles
- File Size
- 789 KB
Comments (4)
like for me it looks a bit "plastic" because of textures but, it's still a good job to u
Thanks for your advice.
Looks great to me. Think it's the specular above the door that might give it the plastic look. If the focus was on a character I doubt anyone would notice.
Parabéns Posso utilizar em um vídeo?
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