Menu UI

Description

This is my first menu user interface i ever designed so i know it's not perfect but i'm still a bit happy with the result. Layer 1 has the main menu, Layer 2 has the " New Game " SubMenu and Layer 3 has the " Previous Game " SubMenu. I left out " Options " and " Extras " as these usually differ with what each game has to offer. The font is from dafont.com and is called Ethnocentric, i included it in the .zip, also included are a few textures i made plus the texture used on the letters i got off from Google Images. The background is not animated but I checking out some tutorial about that. Rendered with Cycles at 1000 passes or less ( Set at 4000 ). Hope it helps someone out there!

Comments (7)

A
Aelsawy over 13 years ago

It looks great , Nice work

M
Maxpath over 13 years ago

Thanks for the feedback, guess that first try wasn't so back :D

P
pablod12345 over 13 years ago

perfect :)

M
Maxpath over 13 years ago

Thank you! :D

P
piikkipiru almost 13 years ago

awesome but can use becouse udk needs swf file

M
Maxpath almost 13 years ago

Thanks! but i have no idea what you said after ''awesome'' but if you mean UDK as in Unreal Developpement Kit then yeah i guess you can't use it, this is a just a 3D model, i have no idea how to make it usable in games but i guess its up to the game makers themselves.

C
cavamerde over 9 years ago

thanks man it is great i will make a game with him

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