Sculpted Head Repology and Textures included

Description

It's not my first head i have ever created, but its the first time i used sculpting for most of the head. i started with a base mesh of 244 faces and increased poly count with multiresolution step by step. Then i decided to built up a low poly repology mesh (2468 faces). i applied the normals of the sculpted head to the low poly one and also added a simple color texture (just a frontside shot of my head).

It was just a training for myself but maybe someone is interested in how i did this.

Comments (5)

W
Wooxen over 13 years ago

Good repology, Long time no saw one like this :)

L
lemoon over 13 years ago

very nice

I
irkiat over 13 years ago

Thank you for the great blend. Is it okay if i use this in my company's presentation?

C
CerFriBar over 13 years ago

Sure. It is CC0 so you can do whatever you like with it.

L
lmoere over 6 years ago

thanks

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