Skin Modifier Character Base Mesh

Description

Character base mesh done with skin modifier. Great for sculpting (you may need to apply the modifiers and remesh).

Notes: Mesh is over 6 feet tall. Attached file has no material nor texture.

Comments (4)

J
jehadoo2 almost 13 years ago

very nice cool waw waw waw

T
TerryMorgan over 12 years ago

Good job, is there a way to convert it to quads/tris for uv mapping?

L
LightBWK over 12 years ago

Apply the modifier from top to bottom, then add remesh modifier to even out the topology and apply it again. A retopo is needed later.

M
maison over 11 years ago

Very Good. Thanks.

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