Description
Hii guys.
This is a model i have been working for about 3 days. This is very high poly model with faces about 180k. 185145 Faces to be more Precise. :)
This model can be di-assembled in to its parts. This is not UV Mapped as it will be very Difficult for me to UnWrap this much faces. Im Just 14 LOL. So, I have added Materials to the model to make it more realistic. I have tried my best to make it a good Model. Please comment your Suggestions and Improvements.
M A1- Very High Poly Model
3D Model
A
arshith007
Uploaded over 13 years ago
- Downloads
- 229
- Likes
- 7
- License
- CC0
- Category
- Weapons
- Blender Version
- 2.6x
- Render Engine
- Blender Internal
- File Size
- 4.83 MB
Comments (19)
In p3d view looks awesome my suggestion is to use smooth tool instead of some subserf modifiers. Probably a lot of them are needed in places like belts but you can clean this mesh up. While u use smooth tool you should use edge split modif too. Idk how many polys it has but it looks cool now. Probably +1mil.;p
Wow, that's alot of detail. Love the extras on it.
Thnk u .. the poly count is too high becuz i have added subdivision to all objects. Poly count will be less than 100k if those are removed
Awesome, you've done a beautiful work ! Thanks for the share .
Nice
Not bad sir :) Perhaps if you'd like to try get it to a more professional level, make use of "Smooth Shading". You don't necessarily need Subsurf Modifiers, but they do help when you're new to things :) The pros try to keep things as simple and efficient as possible.
Don't call be sir :) I am younger than u :)
hey. just saying that this gun is a very complex piece of work. however with the uv mapping.... im 14 a fully mapping my guns. just a tip try ' unwrap from project view ' this is very usefull. but other wise it is a beautiful gun congrats
I can uv Map but its goin to take long time in selecting these faces along. UnWrap form View can be use full though but i can't give accurate Maps
nice gun man i will test it
Very pretty, but with that many polys idk if it can even be used in a still picture Definetly not a game nor a animation perhaps you should start using normal maps/bump maps, and some modifers to keep it simple.
good that some a round here makes high poly weapons
very good gun i well use it in my game
very good
Thank you, very cool model
Hey ! I've used your model here https://youtu.be/RLfGjzSJ4oM
it cool i will use this model for my unity game
awsome !
Looking really nice dude! Really like it!
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