Night sky with milky way

Description

This node group is aimed to simulate a fake night sky, with random dispersion of stars. In addition, there is a fake Milky Way, with a parametrable density of stars and halo.

To achieve a more realistic earth-based night sky, there is furthermore the possibility to add a horizon color, which fade from ground to zenith. This color influences the brightness of the stars in horizon area, in order to simulate the adjonction of light.

The sky color is the « screen » on which stars are projected. Sky luminosity have thus an influence on how many and how bright stars are visible. In fact, a day color setup for the sky will produce faint and rare stars, and indiscernable Milky Way halo.

Comments (9)

H
holmen over 13 years ago

This is a great resource. I am surprised you haven't more favs. I will use this in night scenes, beats the shit out of the stars that come with Blender.

H
holmen over 13 years ago

This is a great resource! I am surprised you haven't got more favs. I know I will use this.

G
gneders almost 13 years ago

Thanks heaps, this will come in handy!

T
Thomas1311 over 11 years ago

Great, as long as you don't use DoF.

T
Talmore over 11 years ago

This is exactly what I needed. This is awesome. Thank you so much.

J
joefio316 over 11 years ago

Great Job!

Y
YannD over 9 years ago

Thanks !!

A
Ahmed047 about 6 years ago

Thanks man. i dont now how to add this node to my scene

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