Description
This node group is aimed to simulate a fake night sky, with random dispersion of stars. In addition, there is a fake Milky Way, with a parametrable density of stars and halo.
To achieve a more realistic earth-based night sky, there is furthermore the possibility to add a horizon color, which fade from ground to zenith. This color influences the brightness of the stars in horizon area, in order to simulate the adjonction of light.
The sky color is the « screen » on which stars are projected. Sky luminosity have thus an influence on how many and how bright stars are visible. In fact, a day color setup for the sky will produce faint and rare stars, and indiscernable Milky Way halo.
Night sky with milky way
Scene
E
effe
Uploaded over 13 years ago
- Downloads
- 387
- Likes
- 10
- License
- CC0
- Category
- Landscapes
- Blender Version
- 2.6x
- Render Engine
- Cycles
- File Size
- 243 KB
Comments (9)
This is a great resource. I am surprised you haven't more favs. I will use this in night scenes, beats the shit out of the stars that come with Blender.
This is a great resource! I am surprised you haven't got more favs. I know I will use this.
Thanks heaps, this will come in handy!
Great, as long as you don't use DoF.
This is exactly what I needed. This is awesome. Thank you so much.
Great Job!
Thanks !!
Thanks man. i dont now how to add this node to my scene
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