Description
I noticed there wasn't a jet engine available on blendswap, soI made one for use with aircrafts etc, preferably an airliner/passenger jet...
Contains two fans, one main fan and one small fan inside.
__~17k polys or ~34k tris in total.__
small fan has orangish emmission material to show you some detail on the inside.
the main fan and small fan have some constraints applied, rotating the main fan on X-axix will rotate the small fan as well around the shaft. __You may or may not have to remove the constraints__ __and make new ones to use it in an animation.__
All of the parts are named so you know what is what.
Rendered in Cycles. Mirrors added so you can see in the preview image exactly what the file contains.
__Anyone who downloads, do comment and tell me what you think.__
Thank you.
Comments (4)
Nice!
thank you... if u use it, do tell me where u use it. and also, some parts of it could use a little more smoothing/subsurf and some dimensions are off slightly, cuz I didn't have any ref images, modeled from imagination....
It's really good job, i have just one question about the "casing part" : is that the best way to make a complex mesh in one part ? Or is it better for Cycles rendering ?
awesome. love it!
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