Desert scene with dried out ground

Description

A desert scene with dried out ground and some particle grass blades.

Color map:

Normal map:

And this is the Displace map to create the clefts in the ground:

Here are the Modifier setup for the ground:

1. Subsurf Modiefire to subdivide the geometry.

2. Displace Modiefire to deform the geometry.

3. Smooth Modiefire for smoothing out the geometry a bit.

Feel free to use my textures for your projects :)

Comments (1)

R
Roachman911 about 13 years ago

Great work. On each modifier you will notice a apply button. This will apply the modifier to your mesh. handy for the mirror modifier.

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