Description
Included is a blend file accompaniment to upcoming articles to be featured on [annex2nothing.com/lego-city-undercover-blender1 ](http://annex2nothing.com/lego-city-undercover-blender1/)regarding how and why I used Blender to accompany and enhance my workflow while working on the recent Lego City Undercover Wii-U title.

Specifically there is a procedurally generated rock method for customising the basic rock form and then tweaking the modifiers and textures settings for the result of your choosing. A very similar method was used to generate several rocks in Lego City.
Procedural Rock Setup
Scene
A
annex2nothing
Uploaded about 13 years ago
- Downloads
- 109
- Likes
- 2
- License
- CC-BY
- Category
- Landscapes
- Blender Version
- 2.6x
- Render Engine
- Blender Internal
- File Size
- 20.1 MB
Comments (3)
Awesome, I just watched your video and tried to replicate it, This saves so much more time.
Glad it was of help, that's great to hear! Part 2 should be coming soon, the same blend file should still be relevant for following along :)
Thanks for the vid. I got some useful tips from it.
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