Description
360° Render Sphere

__Instructions:__
1-Select the wireframe sphere
2-Click on Bake
3-Go to Layer 2
done
have fun with it.

The uv of the wireframe sphere



360°render sphere
3D Model
3
3DHaupt
Uploaded about 13 years ago
- Downloads
- 35
- Likes
- 1
- License
- CC0
- Category
- Miscellaneous Objects
- Blender Version
- 2.6x
- Render Engine
- Blender Internal
- File Size
- 1.25 MB
Comments (5)
Actually that's a pretty good idea. It's one of those where I wonder why I didn't think of it. While not as good as HDR files, it works well enough for most situations and is much smaller in size. And you can use just about any existing blender scene to create a custom reflection map with this tip. Using blender scenes will give you the ability to customize the lighting as well. BTW, for those who have a few extra dollars you don't need for Maslow's hierarchy of needs, Flaming Pear (www.flamingpear.com) has a product called Flexify 2 that allows you to use convert photographs into spherical reflection maps and In and out to horizontal cross and zenith plus nadir formats for reflection maps. The cost is $54.00. Flexify is not as flexible as DennisH2010's idea, but it is faster if you have the right photograph. And for some, time is money. Flexify 2 also has other unique formats for those of you who are also interested in creating in Photoshop, GIMP or other imaging software.
Thank you for the tip, I have taken a look at Flexify 2, looks interesting.
Oh wow, that makes sense! I was just hoping for a hint -- not a whole upload and tutorial -- Thanks!
It was not complicated, I wanted to post this earlier but i forgot.
That`s awesome, thanks for sharing! Der Hammer, danke für`s Teilen!
Sign in to leave a comment.