Sierpinski Squares Anisotropic Material for Cycles

Description

This is an anisotropic material that uses a sierpinski squares pattern. It is completely procedural and has __NOT OSL__ code. So it is available for GPU rendering. It is a cycles version of [my OSL material](http://elbrujodelatribu.blogspot.com/2013/05/blender-cycles-osl-sierpinski-squares.html).

I have included 5 presets and their renders.

The model has been made by Robin Marin (@tuqueque). I have used the 2.61 bleder test version. You can download it [here](http://www.blender.org/development/release-logs/blender-261/blender-261-demo-files/). It was created to test materials and it is a CC-BY lincensed blend.

Enjoy it!

EDIT: Now it uses new Module option in Math node instead own Module node group.

Comments (3)

N
norvman almost 13 years ago

Nice work elbrujodelatribu thanks for the share

E
elbrujodelatribu almost 13 years ago

Thanks a lot @norvman!

A
ata4 over 12 years ago

I have no idea what I could use it for, but it looks damn cool! Could be the surface of alien metal. I should try to combine it with my iridescence node group. :D

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