Description
If you don't mind to waste a few minutes, try this: Make a QR code (based on any text. This is the result of my name) using whatever program you have (I use QtQR). Substract the white color areas (Photoshop or Gimp) and save the image as .png. Import this image to Corel Draw (I use Inkscape) and vectorize it, saving it as .svg. Import this to Blender, convert to objet from curve, extrude and make some holes to the mesh (as if they were windows), apply the modifier array to add as many flats as you want and that's it. Yo can adjust the size of the individual buildings to improve the scene. You don't really need to download this blend. Have fun.
Easy Buildings from a QR Code
3D Model
O
oldtimer
Uploaded almost 13 years ago
- Downloads
- 64
- Likes
- 5
- License
- CC-BY
- Category
- Miscellaneous Objects
- Blender Version
- 2.6x
- Render Engine
- Blender Internal
- File Size
- 426 KB
Comments (9)
What a wonderful idea!
I like it.
Dude... really awesome!
It's quite a good idea, and if you are using Windows there's another free application, Zintportable, that lets you export the QR directly as .svg. Once you have imported it in Blender, you just have to delete the square surrounding the curves of the QR code.
A good choice for Windows users. Thanks.
Clever and imaginative. I want to explore that strange city!
Fantastic! Amazing idea, and the result is great.
hahahaha, this is awesome!!!
Very good job! Thanks for sharing.
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