Description
Much inspired by Andrew Price`s "City-Tutorial". Textures (from cgtextures) and Skymap not included but UV-prepared. Some different buildings with even more different roof-setups pretending a city through particle settings. As always in Blender - it could have much more detail (espec. roof design, texture variety & compositing) if one wants. If I continue working on this I`ll post the result. In this shot I do like the strange building in the foreground - looks like it`s falling over...
Comments (12)
Nice work!
Very realistic, could fool someone who's not all that observant!
it was nice, but I couldn't use the modles for any thing. its like blender wouldent let me
That is because the models you see on layer 1 are product of the particle simulator. The real models are on the last layer. If you want to modify/change/copy use those on layer 20. There are 5 real models with 4 variations each there. Hope this helps :)
No textures :(
The textures are pink after rendering, did you remember to put them in the file? Further, this city is amazing...
No textures but still usefull thank u .
Thanks dude Bloomer just add textures.
no textures....
Like
i love you!
Just pack the .blend and reupload
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