Description
Hi everyone, [[Click for Vid]](http://basendd.coffeecup.com/video/LauncherAnimation-Two.webm)
I needed some modeling exercise after a grand tour along all the game-engines (of which more in future), so I grabbed the ref's in the link below from google and started cracking.
Turns out they are from [ForgeWorld](http://www.forgeworld.co.uk/News/FORGE_WORLD_BULLETIN_52.html), who make games that are just a set of rules you can download and play, and [the plastic models](http://www.forgeworld.co.uk/Warhammer-40000/Space_Marines/Space-Marine-Support/SPACE_MARINE_AIR_DEFENCE_MISSILE_LAUNCHER.html) to play with. Kind of in the tradition of Dungeons and Dragons I suppose. Original design of the launcher is from Will Hayes.
So, no textures and with 150.000 verts its to big for the gameEngine, but some proper texturing will allow to loose all the bevels, and many details are just screaming to be bumpmapped instead of modeled...
Anyway, below (and above) is a little video to show what is posible "as is""......
Have fun...... :)
[launchervid](http://basendd.coffeecup.com/video/LauncherAnimation-Two.webm)
MissileLauncher
- Downloads
- 380
- Likes
- 16
- License
- CC0
- Category
- Weapons
- Blender Version
- 2.7x
- Render Engine
- Blender Internal
- File Size
- 1.15 MB
Comments (8)
Nice detail!
Thanks, details, that's where the fun is, right?...
Looks nice! I see you are using a lot of ngons and a nice way of modifies. Thx for the model.
Thank you, and yes, Blender just Looooves ngons.... :)
hmm i c you have the nice habit of making everything cc0! Just like me! long live open cource! I may use this in my Archo ball project! thanks! And good work!
Wow! This is awesome! Thank you for upload! :)
My gosh! Pro work, thanks! o.O
Cool! Can I use this to make some weapons in a ship corridor for this demo game?? link: https://www.youtube.com/watch?v=DPd9i-DYD6g
Sign in to leave a comment.