Description
This is an update to Blend #81293.
1. Fixed issues that prevented it working in Blender 2.76
2. Tweaked some textures.
3. Fixed a bug that made it impossible to finish the game.
Demo:
https://youtu.be/HDcpnJUW_Hg
This game demonstrates a way to use shards from the cell fracture tool without exploding them all at once. In this game a shard is only activated from a direct collision with the projectile or if the shard that is supporting it is displaced. This results in a reasonably convincing demolition of the castle tower by repeated blows from the trebuchet.
Uses only the physics engine plus a script to control shard activation.
I modelled the trebuchet on a toy I purchased from Skipton Castle gift shop.
Thanks to mherpin on blend swap for his [ground texture](blendswap.com/blends/view/81252)
Smoke
Andreas EsauÃÂÃÂÃÂÃÂs Easy Emit Add-on
Sounds from freesound.org
ryansnook, Small explosion
juskiddink, Distant explosion
Sky Dome:
http://www.tutorialsforblender3d.com/Textures/Textures_index.html
Trebuchet Game Update
- Downloads
- 66
- Likes
- 0
- License
- CC-BY
- Category
- Game Engine
- Blender Version
- 2.7x
- Render Engine
- Blender Internal
- File Size
- 21 MB
Comments (1)
Great work man :D I love the look although I would make the sound effects not as harsh but other than that it's awesome :)
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