Accidental Wires

Description

Maybe someone found this in a similar way. What I did: I took a base geometry (f.e. cube) , went to editmode, delete only faces , converted the remaining wireframe to curve, give the curve 'full, dep:.05, res:8', converted back to mesh und applied a subdiv modifier with 3 on it. I found it funny and aesthetic what I have got.

Comments (4)

J
jlnh over 9 years ago

Creative Mind! :)

T
ThePhorger over 9 years ago

Just curious, do you know about the wireframe modifier? I think it's probably a little faster and/or easier for these shapes. Cool renders!

B
blrookie over 9 years ago

Sorry for answering so late. The wireframe modifier creates the shapes exactly the same way like in wireframe view. It is not the same that I did. I found it curious that the result was not so regular ...

M
macrogramz over 9 years ago

Very nice! Amazing what tricks people find while tinkering in Blender.

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