Description
https://youtu.be/dQaemLPfe2E
Uses Bullet Physics in Cycles.
Much time spent tweaking to get the balls to react correctly.
Magic formula for rigid body balls is:
Collision Shape = Sphere, Collision Margin = 0, Ball Spacing = 0.1
Newtons Cradle
Scene
C
clive9
Uploaded over 9 years ago
- Downloads
- 303
- Likes
- 6
- License
- CC-BY
- Category
- Simulations
- Blender Version
- 2.7x
- Render Engine
- Cycles
- File Size
- 6.58 MB
Comments (3)
cool!
I like it!
Hard work shows good result, i like this physics work
Sign in to leave a comment.