Description
Procedural edge wear material
This is a simple node group to add edge wear onto objects.
- It uses the "Pointiness" attribute, with is based on vertex count, so INCREASE THE SUBDIVISIONS FOR A BETTER RESULT.
- It uses a texture from CG textures-(http://www.textures.com/download/ice0052/42909?q=ice). This can be changed by entering the node group and choosing a different texture.
- For more control over the amount of wear, experiment with the colour ramp inside the node.
- The file includes PBR shaders made by Blender Guru-(https://www.blenderguru.com
/tutorials/pbr-shader-tutorial-pt1/)
Enjoy!
Comments (8)
Looks very good!
Amazing!!
Great job!
thank you !
thank you
Thanks! ))
Thanks! ))
This is a really great node group! I have seen some pretty complicated ones that don't look as good. Thanks for sharing!
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