Procedural Eye Shader + Mesh

Description

A kinda realistic procedural eye shader and mesh that can be changed as you require.

6/2/23: Updated mesh to be way more low poly than before, tweaked some shader settings, and grouped nodes for easier navigation.

Comments (4)

R
Rogue over 4 years ago

niiiiiice

T
Turnpike over 4 years ago

cool

U
UnknownFurry over 3 years ago

I love the shading :0

K
Krytikyle over 3 years ago

Thanks man :), the mesh is a bit high poly I've come to realize, so if you use it just edit mode and select all the edges and un-subdivide, should work just fine without messing it up :)

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