BlenRig 4.01 - Gilgamesh

Description

BlenRig 4.01 – Auto-rigging & Skinning system for Blender 2.57b

Gilgamesh Model by Juan Pablo Bouza - Fully rigged model

Based on a concept by Bassam Kurdali (http://tube.freefac.org)

[http://www.jpbouza.com.ar](http://www.jpbouza.com.ar)

Tutorials

[http://jpbouza.com.ar/wp/tutorials/blenrig4/](http://jpbouza.com.ar/wp/tutorials/blenrig4/)

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Changes in 4.01

_Feature Request: added shoulder hinge for the arms. It works in FK and IK modes.

_Fixed some Cyclic Dependencies

_Changed the position of master_torso bone so that it matches the actual center of gravity of the model

Creative Commons Attribution-ShareAlike

Comments (4)

D
deiby_ybied almost 13 years ago

excellent 3D

Z
zackattack5117 about 12 years ago

Great!

P
pgsibilo about 8 years ago

awesome

I
iszac over 5 years ago

Amazing! Thank you for sharing

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