Description
Thanks ZanQdo for providing a node group that calculates the correct fresnel from an IOR.
Thanks BlenderCookie for the fluid sim tutorial:
[ http://www.blendercookie.com/2011/05/17/intro-to-the-fluid-simulator-round-2/](http://www.blendercookie.com/2011/05/17/intro-to-the-fluid-simulator-round-2/)
Cycles Water Material
Material
B
BlenderDiplom
Uploaded almost 15 years ago
- Downloads
- 832
- Likes
- 15
- License
- CC0
- Category
- Materials
- Blender Version
- 2.5x
- Render Engine
- Blender Internal
- File Size
- 4.81 MB
Comments (12)
@Ren
Rene: As far as I know you cannot upload baked data here.
A lot of physics simulation here, are to be baked by yourself, like Savage said, it would be too much data to be uploaded here
Anyway, I like the render here.
OK... I don't get it. There is only four basic material inside .blend file. Where's super duper water material?
The blend is for Cycles render engine, just in case.
Same here. I see a rather useful setup for a fluid sim, but not water material?
You guys have to bake the simulation we don't allow bake files to be uploaded on the site.
Muito obrigado.
I agree, you should name your materials if you are uploading the blend here.
the material really isn't there, just a simple glass shander, no node group. and please, don't recommend me to bake, like to others.
There is no water material in this file.
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