Description
This file contains a scene for a collection of diamond objects in a case. Most of these are scaled brilliant round diamonds and others are shaped to be hearts, stars or strips. These diamonds have materials attached that fake the dispersion of diamond, so that colours separate as they pass through. This is done with material nodes in cycles. The file contains a few materials that accomplish this at varying levels of accuracy and rendering speed, with a complete description of each in a summary.
Another video demonstration of what can be achieved with these materials can be seen by going to
http://www.youtube.com/watch?v=jMsW5gPqS6c .
Comments (15)
Looks good enough from your preview. Thanks!
Looks awesome!
Fantastic Nodes! Great work! Thanks a lot!
Nice work !
Just wanted to say thanks Broadstu, I used your diamonds in this animation I made. Thanks again for sharing these - Harleynut97 http://blenderartists.org/forum/showthread.php?279553-Precious-Gems
Thank you Broadstu - I watched your video for making a diamond - impressive work.
Very nice gems, fantastic work!
thanks for the file, did you make the Tutorial? on YouTube i would like to understand more about how you combined all the shaders to get the final result. thanks again
...might use this in an MC animation... who knows? They look so beautiful. Thx :D. if I do use them, I'll put them in the description of my video.
Thank you very much, BroadStu! It's very, very awesome. I'll definitely credit you whenever I use your diamond technique. How many samples do you use, by the way?
thank thanks thanks man
Stunning. Thanks!
Very Good. Thanks!
Thank you.
Can you give nodes for eevee with same look?
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