Physically based metals for Cycles

Description

In this .blend file I have created a blendgroup node that calculates the conductive fresnel terms in cycles, that includes absorption. This group has then been used to calculate the reflectance for approximate red, green and blue light wavelengths based on recorded data and the incoming ray angle. The file does this for 23 different metals and substances including Gold, Silver, Copper, Iron, Nickel, Zinc, Iridium, Osmium, Aluminium and Chromium. It actually worked much better than I was expecting and gave reasonable results for most of the metals, although a few look a little off. It's questionable whether this physically based method is much better than a coloured glossy shader. I have also included a fake brushed metal effect.

Note: The conductive fresnel term actually already exists in the cycles source code although there's no node for it and it does not seem to be used anywhere(I may be wrong about this). Perhaps in the future it will be incorporated and the complex nodegroup can be removed.

Comments (18)

E
elbrujodelatribu almost 14 years ago

Great nodes!

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BroadStu almost 14 years ago

Thanks!

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nova1996 almost 14 years ago

Absolutely realistic. Stunning.

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Warcos almost 14 years ago

amazing....

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gnurbs over 13 years ago

Excellent work! Exactly what I was looking for! Thank you.

D
dentonartist over 13 years ago

Holy $#!+ you are awesome...

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sinus159 over 13 years ago

How to increase the roughness (for iron) ?

B
BroadStu over 13 years ago

Each metal has a glossy bsdf in its setup. To change the roughness you change the roughness setting on this shader and ensure that it isn't using `Sharp'.

K
Kryptonian8077 about 13 years ago

Amazing! Thank you so much for uploading them :D

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elvetos almost 13 years ago

This is extremely useful - thank you very much for sharing!

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gneders almost 13 years ago

Beautiful textures, thank you!:D

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JDHaller about 12 years ago

Yes Please! Thank you for sharing Amazing selection.

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flaken369 almost 12 years ago

This is awesome! Nice work

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sendinthejagdpanther over 11 years ago

Is this for cycles or internal? Thanks

K
Kr8vKhan about 10 years ago

Thank u very much! Inspirational asset for a newbie like me!

Z
Zombiewoof over 9 years ago

These are great shaders! Thanks for the good work!

I
inbaloz over 9 years ago

Beautiful work! Thank you for sharing.

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fxswan about 9 years ago

Nice....I love that you did so many different metals.....this will make a great shader asset for my work flow.....Great work and thanks

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