Description
This is a quick way to use Cycles to light your scene realistically, while using materials from Blender Internal. What I have done here is a continuation of this blend: ([http://www.blendswap.com/blends/node-setups/cycles_internal-blend/](http://www.blendswap.com/blends/node-setups/cycles_internal-blend/)) BUT makes use of the new cycles render layers to combine the final image
Comments (4)
My apologies, to get this to work, just connect the Brightness/Contrast node to the composite and render. The "Combined" scene must also be active for this to work. :)
Rich, could you update the blend so the file works out of the box. Thank you.
Done :) just hit F12
Thanks Rich.
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