raspberries

Description

Despite the Blend Swap license, I DON'T REQUIRE ATTRIBUTION IF YOU USE THIS AS PART OF YOUR WORK, MODIFY IT.
I do require if you sell it or share it as it is.

Raspberries study in cycles using the array modifier. The first layers are the instances. The first of the second group are the flattened objects (cycles would not accept the hair or the array modifier). The last layers are the controllers and the original meshes. The hair uses a shrink wrap over the array. The environment is a procedural in the file, but you should use a free hdr for better results. In the image, I used the free topanga forest, from http://www.hdrlabs.com/sibl/archive.html

Comments (21)

B
BMF over 13 years ago

So, when is blackberry season? Nicely done and a gold star for creativity.

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sizzler over 13 years ago

Looks very nice...but they're not ripe yet. :)

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guismo over 13 years ago

Thanks, I will try to make them darker in next attempts.

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stundif over 13 years ago

Increndibly realistic. Congratulations.

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nomnom over 13 years ago

this is awesome! Most people, when trying to make rasberries (including me) always forget the hairs, but you made them look great! The only suggestion I have is to have the rasberries let in a teensie little bit more light, like real rasberries. Other than that, this is one of the best blends on blendswap!

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guismo over 13 years ago

The hairs are in a mess... I had to create an workflow where I could turn them into a single mesh for strange reasons. They are a very important part of this fruit and I hope someone will find a way to render them. And I tried giving them a sss look. I will try some more then.

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tamasmarton over 13 years ago

Incredible!

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mcc over 13 years ago

Hi, nice scene

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guismo over 13 years ago

Done. I am quite happy with the procedural wood I did. So easy in cycles it is a pleasure! But the sky... it kind of actually improved the lighting, but obviously a real photographic sky is better (specially for the background). The one I used can be freely downloaded.

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Mayollo over 13 years ago

they look nice and realistic

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zoom over 13 years ago

nice.... very nice... please do a tutorial and talk us through how you set-up the scene....

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guismo over 13 years ago

I made a thread on blenderartists with more render and some more info. But I will try to explain it better. The link: http://blenderartists.org/forum/showthread.php?262945-raspberry

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DeNapes over 13 years ago

what a beautiful render its so nice!!!

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vladimirmejia over 13 years ago

Nice scene but please tell me why is so heavy for the viewport? i tried to render this file with two nvidia gtx 680 in SLI and collapses the driver, and in the viewport i can barely move. Please explain me the correct manner for work with this kind of .blend.

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guismo over 13 years ago

Vladimirmejia, sorry for taking so long to answer. The scene is VERY heavy in deed in the viewport. You must look at it, when viewing all instances of the raspberries, as bounding box. Cycles does not, at the moment, render the hair, so every instance had to have all hair as mesh. Many many thousands of poligons. Hopefully soon that won't be such a problem.

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Wooxen over 13 years ago

Remarkable job!!

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Sphynxinator over 13 years ago

Thanks for the blend. I will use it for study. ^_^

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NoAlias about 13 years ago

Magnificent

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TowerCG almost 12 years ago

Saw this on Blender Artist.... Excellent! This isn't my favorite render, but it is still magnificent! :)

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Monkeyman1 over 11 years ago

Great work, thank for uploading!

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Jonas108 over 10 years ago

great scene, nice materials, altho it probably could use some more depth, where the light rays enter. its not such a hard surface i think, but rather light travels through, giving the appearance of volume.

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