Cycles Procedural Wood

Description

Check out my latest [here](http://www.blendswap.com/blends/view/84699). It's more accurately modeled after real wood.

This is a procedural wood shader for cycles. I think it looks pretty good for the objects I've tried. You can tweak the colors in the Mix node to get different looks. Also the scale in the Mapping node might be necessary...I didn't realize this shader ball was only 11 cm. I should point out that the scene setup is NOT mine. The ONLY part I did was the wood shader.

Also, I have been trying to use this setup to make a wood plank shader (like a wood floor) but I can't get it to look good...so if anyone can do that, please do that and upload it!

Comments (26)

B
B.Y.O.B. over 13 years ago

A polished coating could add realism (e.g. mixing your material with a glossy BRDF).

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sizzler over 13 years ago

Thanks. I wanted to keep it as "raw" wood, but I added a glossy node so it's easier for people to tweak it. The default is very low gloss. It does look quite a bit better!

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B.Y.O.B. over 13 years ago

for wooden planks check this out: http://blenderartists.org/forum/showthread.php?216113-Brecht-s-easter-egg-surprise-Modernizing-shading-and-rendering&p=2191356&viewfull=1#post2191356

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sizzler over 13 years ago

Thanks for that BYOB...maybe I should check out this brick shader. The thing is that I *have* managed to create a similar brick shader already, but I can't figure out how to plug it into the wood....so far everywhere I've tried doesn't do the job. There's some interesting stuff in that thread that I might try to decipher.

R
Robynsveil over 13 years ago

Thanks, Zizzler - really nice work! I'll be having a go and point people to this.

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sizzler over 13 years ago

Thanks, glad you like it! Let me know how it goes!

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mofx over 13 years ago

@Sizzler, where did you get the material ball? Thanks

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sizzler over 13 years ago

I got it from this one by JC Levet: http://www.blendswap.com/blends/materials/galvanized-steel-shader/ ...but I could've sworn it's freely available somewhere else too? I believe it's the same one used in the Blender wiki?

S
sizzler over 13 years ago

ah yes, supposedly it's in SVN for blender: /trunk/lib/tests/rendering/cycles/bmps.blend

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nickbrunner over 13 years ago

Great job!

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sizzler over 13 years ago

Thanks, Nick!

3
3Dlaria almost 13 years ago

Thanks for sharing, very useful!

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sizzler almost 13 years ago

Thanks! if you make anything nice with it, I'd like to see it. I've got 1187 downloads but I've only spotted one object on BA that used it...so I'm wondering if it actually is working for people or not.

S
sizzler over 12 years ago

Thanks for sharing! I think it looks pretty nice, and I hope you do too.

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bazzab222 almost 13 years ago

thankyou for sharing

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sizzler almost 13 years ago

You're welcome! Hope it's useful for you!

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bob3d over 12 years ago

thank you....

2
2Theo over 11 years ago

Thank you very much for sharing this model on the site. Thanks to you I've started to explore the wonderful world of procedural texture.

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gordie.lachance about 11 years ago

How could you change the brown wood color to another color ? Thanks !

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sizzler about 11 years ago

In the shader nodes, there is a node group called "DECWoodGrain." Select that and hit Tab, which will show you all the internal nodes of that group. Over to the right side there is a "Mix" node with two colors that affect the wood and grain colors. At some point I should expose those as inputs and reupload this blend to make it easier!

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gordie.lachance almost 11 years ago

Ok ! Thanks a lot.

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marcusm almost 11 years ago

Hey I used this on a piano:) (https://marcusm00.wordpress.com/2015/07/01/yamaha-dc3a-neo-finished/)

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sizzler almost 11 years ago

Cool, very nice model!

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marcusm almost 11 years ago

Thank you!

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MRRadioactiv almost 11 years ago

thank you

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tiger_1828266 about 2 years ago

Hello, thanks for sharing, Can i use the materials for commercial in an addon with GPL license?

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